gogoloha.blogg.se

Tic tac toe x and o
Tic tac toe x and o






SoundEffect.java import java.io.IOException These folders/files will be duplicated under the "bin" for execution. Where to keep the image and audio files?įor Eclipse, create folders called "images" and "audio" under "src", and copy/paste the files there. A Graphical Tic-Tac-Toe with Sound Effect and Images Your browser does not seem to support tag! Then, use the following tag with an " archive" attribute to specify the JAR filename: To deploy an applet which contains more than one classes, you need to pack all the classes and resources into a JAR file (e.g., via Eclipse's "Export" option or " jar" command described earlier), but you need not use a manifest (for specify a main class as applet does not need a main() method).

Your browser does not seem to support tag!

** Initialize the board, currentState and currentPlayer for a new game*/įor (int row = 0 row = 0 & row = 0 & col = 0 & row = 0 & col = 0 & row = 0 } while (currentState = PLAYING) // repeat if not game over ("It's a Draw!\nBye!") ĬurrentPlayer = (currentPlayer = CROSS) ? NOUGHT : CROSS Initialize the board, currentState and currentPlayer ** The entry main method (the program starts here) */ Public static Scanner in = new Scanner(System.in) // the input Scanner Define named constants to represent the various states of the game

tic tac toe x and o

Public static int currentPlayer // CROSS, NOUGHT Public static int board = new int // EMPTY, CROSS, NOUGHT Public static final int ROWS = 3, COLS = 3 // number of rows/columns Cell contents: using CROSS, NOUGHT and NO_SEED * All variables/methods are declared as static (i.e., class) * Tic-Tac-Toe: Two-player, console-based, non-graphics, non-OO version. Player 'O' won! TTTConsoleNonOO.java import Player 'O', enter your move (row column): 2 1 Player 'X', enter your move (row column): 2 3

tic tac toe x and o

Player 'X', enter your move (row column): 2 2 This move at (2,2) is not valid. Player 'O', enter your move (row column): 3 1 Player 'X', enter your move (row column): 1 3 Player 'O', enter your move (row column): 1 1 Player 'X', enter your move (row column): 2 2 Let us start with a 2-player console (non-graphics) version of Tic-Tac-Toe, where player 'X' and player 'O' enter their moves successively, as shown below: Let's Start with a 2-Player Console Non-OO Tic-Tac-Toe A game can be programmed as a finite state machine, with clearly defined states and state transistion functions, as follows:įor this Tic-tac-toe, I shall try to closely follow this state diagram.








Tic tac toe x and o